|Full Name:||Mania Aikaterini|
|Academic Level:||Associate Professor|
|Academic Department:||ECE (School of Electrical & Computer Engineering)|
|Location:||Office: 145Α-14, Science/ECE Building (Λ), 2nd Floor|
Speciality: 3D Graphics, Virtual Reality, Simulation Engineering, Human Computer Interaction, Perception-based Computer Graphics
Short CV: Dr Katerina Mania completed a B.Sc. in Mathematics at the University of Crete, Greece, an M.Sc. in Advanced Computing (Global Computing and Multimedia) and a Ph.D in Computer Science at the Univeristy of Bristol, UK, Department of Computer Science. Her Ph.D studies were fully funded by Hewlett Packard Laboratories. Prior to her Ph.D, she was a full-time researcher and consultant at Hewlett Packard Laboratories in Bristol, UK working on architectural visualisation, 3D user interfaces and 3D graphics for the web, from 1996 till 1998. After completion of her Ph.D in 2001 she was appointed as an Assistant Professor in the Department of Informatics, University of Sussex, UK, achieving tenure in 2004. She was on academic study leave from August until December 2003 at NASA Ames Research Centre, USA (Advanced Displays and Spatial Perception Laboratory), working on user latency detection and adaptation in Virtual Environments with Dr Stephen Ellis, Dr Bernard Adelstein and Mr Michael Hill. This collaboration resulted in two research publications and co-presenting four tutorials at major international conferences such as IEEE Virtual Reality and ACM Siggraph. She is now appointed as an Assistant Professor at the Technical University of Crete, Greece, Department of Electronic and Computer Engineering.
She has chaired or co-chaired various academic programs of conferences such as ACM Siggraph 2003, VAST 2006, Eurographics 2008, ACM Multimodal Interfaces 2008 and has served as a memberof various program committees. She is currently serving as one of the Associate Editors for ACM Transactions on Applied Perception and Presence Teleoperators and Virtual Environments (MIT Press).
Research Areas: Perception-based Computer Graphics, Simulation Engineering, Human factors/HCI and Virtual Environments, Human factors Engineering, Fidelity Metrics for Computer Graphics Simulations, 3D Spatial cognition, 3D User Interfaces, Psychophysics, Usability Engineering, Selective real-time rendering, Distributed Graphics, Display Technologies, Presence, Data Visualisation and Uncertainty visualization, Ambient Intelligence and Ubiquitous Computing, Computer Graphics and Cultural Heritage, Architectural Visualization, Emotional characters, Technology-enhanced learning, Eye tracking, Empathy modelling in Virtual Environments.
Sector: Computer Science Division
Laboratory: Distributed Multimedia Information Systems and Applications Laboratory
Courses: Introduction to Computer Programming, Computer Graphics